top of page
Milo-Duclayan-Student-Stories-22-MKT_8097.jpg

Who am I?

That's a big question. I'm a game designer, narrative designer, writer, poet, wizard... you get the picture. I graduate from Champlain College in 2025, as a Game Design major and Interactive Narrative minor. For now, I'll be working on award-nominated projects like Hollyhock, while I search for a full-time position. 

  • LinkedIn
  • itch

My Story

I've always loved games, but really, who hasn't? I grew up in bustling NYC, surrounded by experiences of all kinds, and from a young age I knew I wanted a way to bring those experiences to other people. I tried writing and fine art, and enjoyed them, but they weren't quite right.

 

In 2021 I committed to Champlain College, and started designing games. From the moment I designed my first board game, I knew it was different. Since then, I've branched out into game design in many forms.

 

Over the summers, I write, design, and produce Live Action Role-Playing experiences for my childhood summer camp, The Wayfinder Experience. On my own time with a group of other designers, I make narrative Tabletop Role-Playing games. And of course, I'm always chipping away at the next video game or piece of interactive fiction.

My Skills & Tools

I'm proficient in a wide range of skills and tools, that help me create and implement my designs. I am experienced with Unity, Unreal Engine 5, Twine, and Inky/Ink, as well as Photoshop and Illustrator for documentation. I have also dabbled in GameMaker Studio 2 and Ren'py.

​

My skills range from expert communication and documentation to design and implementation. I have the creativity and knowledge to create engaging mechanics or immersive interactive narratives, and the skill to bring them to life through an engine.

62e131df7fe3599fdd46ecb3.png
unreal.png
Twine_vector_logo.svg.png
inky-icon.png
adobe-photoshop-logo-7B88D7B5AA-seeklogo.com.png
Adobe_Illustrator_CC_icon.svg.png
bottom of page