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Milo is building innovative, player-driven games.

 

Proficient in Unity, Unreal, Inky, Twine, Ren'py, Photoshop, Illustrator, and more!

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What's New?

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Hollyhock is nominated for IndieCade!

 

Milo and the team at Nervous Playhouse Games have been nominated for IndieCade's 2023 Anywhere and Everywhere festival, as a finalist in the Tabletop Design category! 

Tune in for the awards show on November 4th, and for postmortems and talks from Milo and the team in the following weeks!

GAME DESIGN

From group to solo development, from paper prototyping to engine, from Unity to Unreal and more. My game design expertise covers general knowledge of systems, quest, combat, and level design, as well as mastery of communication and documentation.

Narrative

I've completed projects in almost every corner of the narrative design space, including interactive fiction, quest design, plot and story writing, dialogue, barks, area and population design, and ludo-narrative implementation. I have showcases of final products here, and can provide examples of my narrative documentation on request.

Milo Duclayan - Portfolio Reel
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TTRPG & LARP

Outside of video games, I write, design and produce both tabletop and live action role-playing games. My TTRPGs have been nominated for awards, and my LARPs have been played by over 100 participants.

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